
I wanted to ask what people thought of semi-free range base building in SoD 3. Either way I think this would satisfy those hungry for intense base-building as well as creating a better UI for legacy pools. Alternatively there could be some base-defense aspects making it more than just a fancy game lobby. Also an option would be facilities to increase skills or perhaps a barber shop for character customization, auto shop, etc.Įssentially this would be a collection for accomplishments performed out in the main game survival mode without any actual zombie interaction. This could include building housing (more than just beds) to increase our legacy pool cap. Competition of survival modes would send the community back to the central base where we could improve it incrementally with the base-building we want (but know would bog down the survival mode). From the player perspective the base will be like the main menu where we select which survivors and their load outs to send. The survival mode we play now would be like a “deployment” to go liberate towns from plague hearts or whatever the next main mechanic will be. Every choice and every action matter in this fully simulated, evolving world.Since Forever Communities has our legacy pool survivors living out there somewhere ready to be called in to service I was wondering if SoD3 should have a central base where they spend their time. Take up the offensive by assaulting hordes before they reach your settlement, or focus on improving your defenses against the massed zombie attacks. Use the materials you’ve gathered to develop your community as you see fit, but be careful — resources will deplete as you pillage areas, and zombies are attracted to noise and activity. Decide where you’d like to set up a fortified safe haven for you and other survivors you’ve rescued, then form raiding parties to gather resources and create supply chains. An Evolving World State of Decay is an open sandbox world that develops in real-time, dynamically generating content based on your actions, the choices you make, and the ever-increasing zombie threat. The world is your oyster…a shiny oyster that happens to be filled with zombies. Break into the local police station and clear out their arsenal or walk into the local grocery store to stock up on your favorite junk food. Hop in a truck and mow down some undead pedestrians. Dive through windows, jump on cars, and take it to the living dead with baseball bats. Sweet Action Move through the world like a zombie-slaying badass. Taking you beyond the initial panic, and beyond the first weeks of the crisis, State of Decay is the embodiment of the “What if?†zombie apocalypse scenario. Food, water, shelter, and ammo — you’ll need them all. It’s not just about combat it’s about doing what you must do to stay alive. Here’s what you can expect to see in State of Decay: Zombie Survival What if society came screeching to a halt? What if all our rules and laws no longer mattered? State of Decay brings these questions to life in a very real way. Well, the time for speculation is over State of Decay will let you put your personal survival plan to the test. We’ve all sat around with friends, debating the best ways to survive the zombie apocalypse. State of Decay is our ambitious zombie-survival open world game currently under development at Undead Labs for release on Xbox 360 / Xbox LIVE Arcade and PC. The open, sandbox world develops in real-time, shaped by your actions, dynamically generating content based on your choices and the ever-increasing zombie threat. You choose where to make your stand, designing and fortifying your home base, performing daring raids for food and ammunition, and rescuing other playable survivors with unique talents.

Now you and the few scattered survivors must band together to survive and rebuild in a 3rd-person action game set in a dynamic open world.

Life as you knew it has gone to hell after the mother of all zombie outbreaks.
